When Health is below 50%, increase Physical Resistance and Magic Resistance. Upon reaching a certain level, when Health is below 30%, restore Health. Cooldown: 120s.
1AffixStrifeIncreases Melee Weapon Damage. Upon reaching a certain level, increases Melee Weapon Damage for each nearby enemy, up to 3 stacks.Level 1Physical Damage +1.2%. Magic Damage +1.2%.Level 2Physical Damage +2.4%. Magic Damage +2.4%.Level 3Physical Damage +3.6%. Magic Damage +3.6%.Level 4Physical Damage +4.8%. Magic Damage +4.8%.Level 5Physical Damage +6%. Magic Damage +6%. Physical Damage per stack +2%. Magic Damage per stack +2%.Level 6Physical Damage +7.2%. Magic Damage +7.2%. Physical Damage per stack +2%. Magic Damage per stack +2%.Level 7Physical Damage +8.4%. Magic Damage +8.4%. Physical Damage per stack +2%. Magic Damage per stack +2%.
Resolve Amethyst1AffixValorIncreases Attack. Upon reaching a certain level, also increases Defense Penetration.Level 1Attack +1.5%.Level 2Attack +3%.Level 3Attack +4.5%.Level 4Attack +6%.Level 5Attack +7.5%. Defense Penetration +1.8%.Level 6Attack +9%. Defense Penetration +1.8%.Level 7Attack +10.5%. Defense Penetration +1.8%.
Vital Peridot1AffixVitalityIncreases Maximum Energy. Upon reaching a certain level, when entering a state of Energy Overdraft, you become immune to that specific instance of Energy Overdraft. Cooldown: 60s.Level 1Maximum Energy +5.Level 2Maximum Energy +10.Level 3Maximum Energy +15.Level 4Maximum Energy +20. Immune to the current Energy Overdraft state.Level 5Maximum Energy +25. Immune to the current Energy Overdraft state.
Total affix levels across this build's gear and gems.
7WrathLv.7
6StoicLv.6
5StrifeLv.5
4AegisLv.4
3ValorLv.3
3VitalityLv.3
3ResilienceLv.3
1EtherealLv.1
Attack148
Defense451
Max Health981
Critical Resist7%
Physical Damage7.2%
Physical Resist18%
Magic Damage0%
Magic Resist7.2%
Block Rate70%
Skills
Hover a skill to preview its cast animation.
Polearm and Shield
Rainbow Piercer
Raise your shield and charge forward, followed by a violent spear thrust. You can hold the skill to prolong the forward charge, during which turning capacity is significantly reduced. Possesses a Block property while the shield is raised. Successful hits charge your weapon with Judgment energy.
Spear Barrage
Rapidly thrust your spear forward, following up with a powerful thrust that knocks the enemy down. Successful hits charge your weapon with Judgment energy.
Javelin Thrust
Hurl your spear forward, immediately applying Wither to the target. Upon impact, rapidly leap to the target and pull out the spear with a sweeping strike to deal damage.
Talents
Selected Points
4 / 8
Greatsword Specialization
When wielding a Greatsword, you can equip one additional skill, but the Polearm and Shield has one skill slot disabled.
Endless Flow
Increases Skill Cooldown Speed.
Polearm and Shield Specialization
When wielding a Polearm and Shield, you can equip one additional skill, but the Greatsword has one skill slot disabled.
◈Knight: Weapon Specialization◈
Legacy
When enemies affected by Wither die, you recover a small amount of Health. The recovery amount increases based on the number of debuffs linked to the target's Wither state, and is further increased if the target is a player. This effect does not apply when equipped with a Polearm and Shield.
Auto Execution
Wither applied by a Greatsword now automatically executes itself when its duration ends, and the Wither status can no longer be refreshed. However, the explosion from the automatic execution does not apply Wither to affected enemies.
Bad Karma
Wither applied by a Greatsword also inflicts a linked debuff. When Execute extends Wither's duration, additional linked debuffs are applied. Up to 3 linked debuffs can be applied, in order: slightly reduced Movement Speed; slightly increased Vulnerability; slight Health loss over time. When Wither is removed, all linked debuffs are removed as well.
Collective Punishment
The area explosion from Wither executed by a Greatsword reapplies Wither to all affected enemies.
Crime
Execute with a Greatsword no longer consumes Wither (but damage is slightly reduced) and extends the duration of Wither.
Reprieve
Wither no longer explodes immediately when executed by a Greatsword; instead, it triggers an area explosion after a brief delay with increased damage.
◈Greatsword: Core Archetype◈
Lasting Judgment
Greatly increases the duration for which the weapon remains fully charged with Judgment energy.
Momentum
After Breakaway, the weapon is instantly fully charged with Judgment energy.
Righteous Creed
A successful execution briefly increases Physical Damage.
◈Knight: Martial Arts 1◈
Seize Opportunity
After casting any Greatsword skill, press to branch into Pursuit.
Sacred Body
Increases Magic Resistance.
◈Knight: Martial Arts 2◈
Tactical Prep
A successful parry greatly reduces this skill's remaining cooldown once.
Unstoppable
Branched counterattacks after a successful parry grant Super Armor.
◈Greatsword: Parry Enhancement◈
Instant Wither
Withering Mark can immediately execute enemies affected by Wither. (If the target is not inflicted with Wither, Wither will be applied first.)
Impalement
Withering Mark can pass through enemies to hit more targets, and its knockback effect is enhanced.
◈Greatsword: Withering Mark Enhancement◈
Long Range
Radiant Retribution's displacement distance is increased.
Whiplash
The final strike of Radiant Retribution can execute enemies affected by Wither.
◈Greatsword: Radiant Retribution Enhancement◈
Dominance
The sweeping attack from Breakthrough Charge's second-stage branch grants brief Super Armor.
Cataclysm
The sweeping attack from Breakthrough Charge's second-stage branch can immediately execute enemies affected by Wither.
◈Greatsword: Breakthrough Charge Enhancement◈
Joint Pierce
Enemies pulled by Thorn Guide have reduced Movement Speed for a period of time.
Grappling Hook
Thorn Guide can interact with the environment (e.g., ground, walls) to pull yourself toward them for rapid movement.
◈Greatsword: Thorn Guide Enhancement◈
Shield Wall Slam
Dodging forward while raising the shield during Charged Dash grants Super Armor, increases the dash distance, and deals damage, while also executing enemies affected by Wither.
Brute Force
Enhances the explosion triggered by Counter-Impact's shield bash, knocking back other units near the primary target and applying a Slow effect to all enemies within the area for a set duration.
Momentum Shift
Allows up to 2 dodges while raising the shield during Charged Dash (consumes Dodge Energy). Each dodge executed during this time increases the charge level of Charged Dash by 1.
Counter-Impact
Casting a Polearm and Shield skill enhances the shield bash of the next Charged Dash. Upon hitting the first enemy, it triggers an energy explosion that damages nearby enemies.
Rising Morale
Casting a Polearm and Shield skill (when the skill's key effect is triggered) increases the charge level of Charged Dash by 1 for a short duration.
◈Polearm and Shield: Core Archetype◈
Gameplay Guide
Overview
Official Legendary-tier recommended loadout for Withered Knight's Polearm and Shield, Offensive Build archetype — a Balanced-focused setup sourced directly from the game's own equipment/skill recommendation data. The game names 4 "core" talents for this setup, not a full 8-point build — remaining points are left to the player's own situational picks.
1AffixWrathWhen Health is below 50%, increase Physical Damage and Magic Damage. Upon reaching a certain level, when Health is below 50%, increase Attack.Level 1Physical Damage +2.1%. Magic Damage +2.1%.Level 2Physical Damage +4.2%. Magic Damage +4.2%.Level 3Physical Damage +6.3%. Magic Damage +6.3%.Level 4Physical Damage +8.4%. Magic Damage +8.4%.Level 5Physical Damage +10.5%. Magic Damage +10.5%. Attack +3%.Level 6Physical Damage +12.6%. Magic Damage +12.6%. Attack +3%.Level 7Physical Damage +14.7%. Magic Damage +14.7%. Attack +3%.
Carnage Onyx1AffixStrifeIncreases Melee Weapon Damage. Upon reaching a certain level, increases Melee Weapon Damage for each nearby enemy, up to 3 stacks.Level 1Physical Damage +1.2%. Magic Damage +1.2%.Level 2Physical Damage +2.4%. Magic Damage +2.4%.Level 3Physical Damage +3.6%. Magic Damage +3.6%.Level 4Physical Damage +4.8%. Magic Damage +4.8%.Level 5Physical Damage +6%. Magic Damage +6%. Physical Damage per stack +2%. Magic Damage per stack +2%.Level 6Physical Damage +7.2%. Magic Damage +7.2%. Physical Damage per stack +2%. Magic Damage per stack +2%.Level 7Physical Damage +8.4%. Magic Damage +8.4%. Physical Damage per stack +2%. Magic Damage per stack +2%.
Level 7Attack +10.5%. Defense Penetration +1.8%.
1AffixWrathWhen Health is below 50%, increase Physical Damage and Magic Damage. Upon reaching a certain level, when Health is below 50%, increase Attack.Level 1Physical Damage +2.1%. Magic Damage +2.1%.Level 2Physical Damage +4.2%. Magic Damage +4.2%.Level 3Physical Damage +6.3%. Magic Damage +6.3%.Level 4Physical Damage +8.4%. Magic Damage +8.4%.Level 5Physical Damage +10.5%. Magic Damage +10.5%. Attack +3%.Level 6Physical Damage +12.6%. Magic Damage +12.6%. Attack +3%.Level 7Physical Damage +14.7%. Magic Damage +14.7%. Attack +3%.
Brawling Peridot1AffixStrifeIncreases Melee Weapon Damage. Upon reaching a certain level, increases Melee Weapon Damage for each nearby enemy, up to 3 stacks.Level 1Physical Damage +1.2%. Magic Damage +1.2%.Level 2Physical Damage +2.4%. Magic Damage +2.4%.Level 3Physical Damage +3.6%. Magic Damage +3.6%.Level 4Physical Damage +4.8%. Magic Damage +4.8%.Level 5Physical Damage +6%. Magic Damage +6%. Physical Damage per stack +2%. Magic Damage per stack +2%.Level 6Physical Damage +7.2%. Magic Damage +7.2%. Physical Damage per stack +2%. Magic Damage per stack +2%.Level 7Physical Damage +8.4%. Magic Damage +8.4%. Physical Damage per stack +2%. Magic Damage per stack +2%.